Category Archives: Uncategorized

WoodReviewer’s 2018 Advent Calendar Day 3

Festive greetings Robloxians, WoodReviewer here for day 3 of my 2018 Advent Calendar. This is the great return of the normal disappointment that is expected from this calendar after the surprisingly high standards put up by the gifts the last two days.

Of course, I’m sure you are wondering what can beat out a wedge in terms of disappointment. But don’t worry, I always fail ate meeting expectations. So what is in today’s gift?


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State of the Wood Grain-Twitter

Hello Twitter users of Roblox, WoodReviewer here, and today I am not here to talk about wood grain, but rather the preferred way that people seem to like to have wood grain delivered to them, Twitter. As some of you may be aware, there has recently been some drama on Twitter where several prominent members of the Roblox Twitter community have been permanently suspended, including CloneTrooper1019, PixelatedCandy, and Lilly_S, along with some other users having their accounts temporary suspended, such as AsimoISuckAtWoodGrain3089 and ScriptOn. These suspensions appear to be the result of a user reporting super old and out of context Tweets to Twitter to get users suspended. For some, like CloneTrooper, finding these Tweets were probably fairly easy. Lilly seems much more innocent. Not only is she a Roblox employee, but Roblox deemed his safe enough to have her as a toy that is featured in almost every Walmart and Toys R Us in the US, meaning the bar for a owning a Twitter account is higher than being the bar for a children’s toy. Even more troubling was the fact Asimo was suspended, albeit for only 12 hours. I have personally gone through every single one of Asimo’s Tweets atleast 4 times looking for dirt on him, and all I have to say is please don’t do that. He is an incredibly boring man, and this makes the fact he got hit by this even more amazing.

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Scary Wood-Hallow’s Eve 2017: A Tale of Lost Souls

Hello ghost and ghoul enthusiasts of Roblox, WoodReviewer here, and today I am taking a look at Roblox’s Official 2017 Halloween event game, Hallow’s Eve 2017: A Tale of Lost Souls by Swift Dev and sponsored by the NERF Zombie Strike Dreadbolt. This game continues the decade long tradition that Roblox has established of a varying quality of Halloween games, with some being pretty good, and others being fairly bad. So how is this years game? Well, let me just state that the image folder for this review is the largest, size wise, that I’ve ever done. So with so much bad wood grain to go over, lets jump right into it.


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Homer-The Simpsons Showcase

Hello Simpson fans who have refused to watch and episode made past season 12, WoodReviewer here, today I am taking a look at The Simpsons Showcase by LukeyBuild. Like most people that are under 50, I grew up watching The Simpsons on TV and really enjoyed the show. And although the exact drop in quality is debatable,  But you know what isn’t debatable? The quality of wood grain within Roblox games.


I’m even yellow like the show

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Wooden Planks-Why They Still Suck

Hello fellow texture lovers of ROBLOX, WoodReviewer here. Today is a great day for ROBLOX. Atleast for me. Why? Because the wooden plank texture finally got updated on ROBLOX, following some of my advice on why the old texture sucked and how to fix wooden planks.

So what does that mean? Someone is working on textures at ROBLOX.

Why is that important? Because if I find any issues with textures someone will fix them.

Now some of you may be confused, since the new texture update for wooden planks, bricks, and other materials literally went up 5 hours ago at the time I’m writing this, but go on. Play some games. Look at the new textures.

Done? Great. Now lets go over why this texture is better, how it can be improved, and why it got worse.

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Trees-How Do They Work

Hello arborists of ROBLOX, WoodReviewer here, and if you are a real arborist then this blog isn’t really for you. But if you aren’t then hello, welcome to today’s post. This post has been requested by many people, including Quenty, who don’t quite get how trees work. Now some of you may be surprised that people don’t understand how trees work, and I have the same reaction to people who don’t understand how wood grain works. But anyway, enough of the small talk, onto the trees.

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Rotation for RBXDevs-How to Fix Wood Grain

Hello confused devs of ROBLOX, WoodReviewer here. Today I am not here to just talk about how wood grain should go. Today I am only here to talk about how you rotate wood grain to fix it. Yes, I know. You just rotate and resize the bricks. But that seems to be above what some people are able to do. So lets start at the very basics on how you fix wood grain.

No Plugins

This first part is how you can fix wood grain with a completely stock version of ROBLOX studio, no plugins or anything, like I use to do for years before newer building plugins were a thing. The first step is to have some bad wood grain.

Bad Grain.png

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How To Fix Wooden Planks

Hello there ROBLOX admins, WoodReviewer here, today I have a special post on not what people can do to improve wood grain on ROBLOX, but what ROBLOX could do to improve wood grain. Now, just as a disclaimer I do not know exactly how ROBLOX works with textures, so all my suggestions may not be 100% practical, but the general idea can help improve wood grain.

My first suggestion: Fix the size of wooden planks. Well, what does this mean? Remember my wooden planks and why they suck, I mention how they can have this thin sliver that can occur.

More slivers

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Wooden Planks-Why They Suck

Hello admirers of wooden planks, WoodReviewer here, today I am finishing my long overdue look at wooden planks. But this post is not how to use the wooden plank texture, nor is it on how to make them better. This post is on how the wooden plan texture is broken in some scenarios. So, lets begin at the basics.

Different Appearance Than Wood

This is so simple it is surprising. Simply put, wooden planks have a much different color and appearance than regular wood. Just look.

Wood vs Planks.png

The wooden planks has much more contrast; the darker parts of the grain is much darker, while the lighter part is much lighter. In addition, the individual wood rings. What does this mean? In builds it is much harder to have some parts be regular wood and other parts be wooden planks. So if you’re making a deck, for example, you expect the supports and decking to appear similar, but if you use wooden planks for the decking and wood for the supports, this will not be the case.

Wooden Planks Make Bad Supports

Remember this image from my previous blog?

Pole correct

Remember, in my previous post I said wooden planks should be able to be recreated with regular wood and this is the result: three pieces of wood stacked on top of each other.

Plank vs wood support.png

For those unaware, stacking wood on top of other planks is not stable, and as a result this is generally a bad way to make supports. This is why it is important for wooden planks and wood to have similar textures, so wood can be used as supports without looking too different.

Wooden Planks Have Odd Lines

Look at these two pieces of wooden planks. They are the same size; in fact, the one on the right was a duplicate of the one on the left. But notice how the one on the right has a thin sliver of a plank on the left side? That is an issue.

2 Slivers.png

Ever since I have started reviewing wood, people have said that is an issue I should address, but quite frankly I can’t; there is no way to fix it. Yes, you could copy the brick hundreds of times until RNG decided to give you one without the sliver, the texture does not get saved, so when you reload the place the texture could shift and you could have a worse sliver, no sliver, or a sliver on both sides. Here are the same bricks; notice how now the one on the left has a sliver.

More slivers.png

This can be hard to see on only two bricks, so here are more.

Multiple Slivers 1.png

After I save and reload, notice how some bricks have slivers while others don’t.

Multiple Slivers 2.png

Larger Blocks Are Odd

Remember how I stated that wooden planks should have the lines on the end wrap around from the top to the bottom, like so?

Planks Vertical End.png

That really only works when the planks are less than a stud or so thick. Take this brick that is 3 studs thick as an example.

Large 3.png

When you try and recreate it with bricks to get the end and top correct, now the sides are incorrect.

Large 4.png

There is no real way to fix this outside out having a dedicated end texture that had a grid of wood, like this. But as of now, with ROBLOX’s current system, brick that are 2 or more studs thick really don’t need to follow the rule about end texture connecting the top/bottom; only bricks less than 2 studs should.

Large 2.png

However, that fix is not perfect for things like crates of chests. Ultimately, this is the only issue that has no true fix on ROBLOX.

Cylinders Look Terrible

Not only do they have the same issue with bricks of stacking wooden beams on top op each other, but the line that is used to separate the planks looks out of place. I’d advise against using them.


Nails Make No Sense

For this problem you need to understand how building works, mainly nails. You see, when you nail something into a board the expected result is that on the other side of the board there should be something for the nail to attached to. On ROBLOX, the plank texture only does this where planks connect. Take these boards, for example.

Regular Board.png

According to ROBLOX’s wooden plank texture, there should be nails on each side where the boards connect. As a result, there should be boards underneath these connects to hold the nails. As a result, this is what the board layout should look like, with an added two boards on the side for symmetry.

Regular Board with board.png

Here is an equally sized area of wooden planks.


So lets say I want to be a good builder and put a board under all the nails. I end up with something that looks like this.

Nails with boards.png

Yeah… that does not look like fun.Not only are the gaps inconsistent, but there are far too many boards to even be able to use this on a practical scale. But that is not the problem. This entire exercise is pointless. Why? Remember how I said the texture on wooden planks shifts if you reload a game or a place in studio?

Nails Reload.png

Now you need more supports, further increasing the part count, along with having a bunch of necessary boards that server no purpose. It just isn’t worth it.


If you are reading this and want to know how to fix it, the simple fact is you can’t (unless you use a custom wooden plank texture you upload yourself). All the issues I’ve listed cause improper wood grain, yet they are all ROBLOX’s fault. So, what can you do? Annoy ROBLOX. Tomorrow I will have a post on how ROBLOX can fix wooden plank texture so it can allow builders to make better builds.