Hello there scary gamers of Roblox, WoodReviewer here to take a look at every single game in the latest Halloween Spotlight event which should be ending right as I publish this review. As I’ve been doing these reviews for every Roblox event for the past year and a half I feel like everyone should understand the basic concept by now: I play every game in the event until I complete the tasks for the badges, and if I see any bad wood grain while doing the tasks the game fails. Also if I know the game has bad wood grain elsewhere from playing it before I can go on side treks to check if it is still there if I feel like being mean to the developer.
Hello there event enjoyers of Roblox, WoodReviewer here again to take a look at the most recent Roblox event, The Takeover. If you haven’t heard of this event before I am sorry as it is now over and you can’t play it anymore, but the general gist if it was that there were 48 games you could play to complete 3-4 missions in each game. Each mission rewarded points, and you would then join a clan and pool your points together to earn other points to get on a leaderboard and earn hats. I think. I wasn’t focused on the hats as much as I was reviewing the wood grain in every game so I never dove into the meta game for the event that much. All you need to know is that for this review I am not judging the content of the game, but the wood grain on the game.
So, what exactly are the rules by which I am reviewing each game? Basically I am going to play the games, completing quests until either I beat the final quest or find some bad wood grain. I know normally I do complete all the quests in an event but due to this event being announced during RDC and my associated travel from RDC I’ve just been really short on time this week. That, and combined with the fact I did initially start with trying to complete every quest only to waste 7 hours over the first four days of the event on quests that were either bugged, not working, or that I spent an hour to complete only for the progress not to be saved made my decide that it really wasn’t worth it to complete every quest at the cost of the review words no be very good.
This is the exact moment I gave up on completing every quest
And yes, that does mean I did complete the entirety of every mission in a game where I was unable to find bad wood grain. As always this does come with the disclaimer that “this is not an actual review as I didn’t review the entire game” but that disclaimer will not apply to many games this time around. So, with intros out of the way lets jump straight into the review.
Hello there not so Elite Builders of Robloxia, WoodReviewer here again to mindless bash some random member of the Elite Builders of Robloxia for not apparent reason other than the fact they are in a group whose name makes it seem like they have a large ego. No I am not bitter. Anyway, today’s unfortunate victim is 05HIJIN and his showcase Midnight in Japan. Is there any real reason to why I choose this game over any others? Not really, this was just the first game I saw after randomly scrolling through the members of EBR. Anyway enough rambling, let’s get onto the actual game.
The first thing that you see when you spawn into the game is this small storage area/abandoned garage area that is full of boxes. There is no wood grain here so I guess that is a good start to the game.
Hello there egg enjoyers of Roblox, WoodReviewer here with my look a The Hatch. Now before we start I just want to get one thing out of the way: This event was massive. It was so massive that while working on it my blog editor started to freeze up while I was barely 20% done with my blog post, so as a result I am breaking it up into several parts based on the biomes each egg is located in, plus another part for the hub world.
Also as a result of the length of these blog, I won’t be able to go over every common issue in depth, so here are some posts on some common issues that I will just breeze over in talking about individual games to save time/word count.
The first area that I looked at was the Connection Biome. This doesn’t matter much but is just useful for me to keep tract of how many games in each part of The Hatch have bad wood grain.
The first game I played in this massive undertaking is a Indonesian voice chat hangout. Not only was I impressed by the lack of bad wood grain, but I was also impressed by the fact that wood rings were added to these stumps. It is a nice touch that I would love to see in more game, and honestly this is the peak of this event and it is all down hill from here.
The second area of The Hatch that I am taking a look at is the Darkness Biome. Again this means nothing really other than helping me keep tract of what games I’ve done, but if there is some trend of how the games are grouped just let me know.
The first game in the the Darkness Biome that I played is Pop It trading. At first I thought this was going to be a repeat of the Connection Biome with the first place having correct wood grain again, but unfortunately for Pop It Trading the end grain on this wooden plank sign failed it. Is it barely visible for you to see the bad end grain? Yes. But barely visible is still visible.
The last biome in Shifting Shores, again I have no idea if there was any method to the madness to how these games were grouped. But I am adding an intro paragraph for all these posts so I am committed to the bit at this point.
A returning game from a previous event where it had bad wood grain on some signs, MotoRush returns to The Hatch with more bad wood grain on signs. You would think this would be a fairly easy issue to fix but I guess not.
The first biome that caused me pain while playing it due to the odd path finding you need to take to walk from the portal from spawn, this is another one of the more hefty biomes in terms of play count.
A returning friend from both previous reviews and previous events that has the most questionable name of any game maker in the event, Play or Die is probably a game. I’m not sure, I didn’t have to exit the lobby to get the egg. I also didn’t have to leave the lobby to find bad wood grain on these table legs.
The fifth biome that I am covering, the Energy Biome has a unique mechanic where you could zip along a wire from spawn to the teleport location. This was fun the first 3-4 times but got annoying by the 40th or so.
A returning game from The Hunt Second Edition, most people had a painful experience with Infection Gunfight the first time. But I must admit, this time around the game was much better. Gameplay wise. The wood grain still sucks.
The next biome on my journey slowly around the map of The Hatch is the Earth Biome. This biome was one of the oddest for me as some games were done on the first day of the event, and others were done on the last, with some others in the middle scattered throughout the days. So if some of my other biomes seem mostly coherent rest assured this one will be the most incoherent.
We are off to a good start with the Earth Biome. First off, I like eating waffles. Secondly, someone got the memo that you should make sign posts out of cylinders because it is really hard to screw up the wood grain on them unless you do something silly with CSG or meshes. Which Blockpit didn’t do.